Table of ContentsSecrets of Developing With Frameworks First Rule of Framework Design Frameworks A Framework is: Frameworks Why We Are Interested Relevant Principles Generalize from Concrete Cases Frameworks are Generalizations Finding Abstract Classes Frameworks Require Iteration Frameworks Encode Domain Knowledge Customers are Programmers Example-driven Design Ideal Way to Develop Framework Designing Abstractions Why Ideal is Never Followed Good Way to Develop Framework Typical Way to Develop Framework Problems with Reuse as a Side-effect Another Strategy White-box vs. Black-box Design Patterns Application Generators Summary: Patterns for Developing Frameworks Summary: Patterns for Developing Frameworks HotDraw Hotdraw Ex1: Drawing Editor Hotdraw Ex.2 - PERT Chart PERT Chart Figure Drawing Tool (original) Handle (original) Domain Knowledge Reuse Problem with Old HotDraw Commands Handle is now just a Figure with an embedded Command. Events State Pattern Advantages of Black-box Frameworks Disadvantages of Black-box Framework Code for Bezier Tool Visual Builder Patterns and Refactoring The Refactoring Browser Hints for Framework Design Size Matters Scheduling Development on aLarge Framework Strategic Concerns Customers are Crucial Reuse Scenarios Dealing with Iteration Documentation and Training Documentation and Training NIH vs. TILI More Information |
Author: Ralph Johnson
Email: droberts@cs.uiuc.edu Home Page: http://st-www.cs.uiuc.edu/~droberts |